Gameplay Rules
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Gameplay Rules
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LEAGUE RULES:
All the rules listed below are the ones we will start out with. Since this is a new Madden, any issues that we feel create an unfair situation, will be reviewed and possibly banned as well as we go forward. There will be a place in forums for all infractions, who made them, and the punishment. This not only will keep a good record of offenses so there can be no doubt of how many “chances” you have used up, but it will also show others in league, what type of player you are. If your not found on that list, then you’re a very good owner! It is YOUR responsibility to read ALL of these rules, understand them, and follow them. By joining the league on the console, it is going to be your “signature” stating that you have not only read all the rules, but also that you understand them, and are subject to all punishments. There will be no, “I didn’t knows” accepted. Once you join your team, your saying you’ve read it all!! So don’t join the league until you have read every bit of these rules.
GAMEPLAY RULES:
1. Do not run the same 4 plays all game. Mix up your play calling. On offense and defense. Be realistic about your play calling.
- You must have a ratio of no less than 30%-70% run- pass or pass-run ratio in all your games.
2. You may only go for it on 4th down if:
- you are down by 21 points or more, then you may go for it at any place on the field , at any time .
- its 4th and goal, you’re within your opponents 10 yard line, and you are behind on the score board (any amount).
- You’re within the 34-49 yard line on your opponents side of field and it is NO MORE than 4th and 2.
- You’re within your opponents 10 yard line, and your up by no more than 3 points, and you are in the fourth quarter.
3. NO QB sneak at all! It is NEVER allowed on ANY DOWN. Use a real play , that has a real chance to be stopped.
4.You may only do an onside kick if , you’re down by any amount in the 4th quarter within 2 minute warning , or you’re down by more than 21 points at any point in the game. No other time is onside allowed.
5.No excessive or NANO blitzing! (EXCESSIVE)- means you are not to blitz more than 50% of ur defensive plays.
6. No audibles during kickoff , if you are the kicking team.
7. You may only do the hurry up offense if:
- its within the 2 minute warning of 2nd and 4th quarters.
- If your down by 21 points or more at anytime in the game
- Or you may run only 1 hurry up play per offensive possession. Not every 4 downs, but once everytime you get the ball back on offense. You may run hurry up 1 time.
8. You may not use the goaline formation at any point unless your within your opponents 5 yard line.
9. You may not run any players back to help block on punt returns.
10. Each team must have at least 2 active TE’s
- No Offensive lineman may be subbed in for a TE .
11.If your opponent pauses the game , give him at least 2 minutes before hitting “resume” to make sure he isn’t sending you a message on a infraction he may see you doing. Give him time first to write you before you resume.
*12. DO NOT quit a game! It doesn’t matter what your reason. Even if someone is cheesing or breaking rules. If you quit a game, don’t be surprised if you end up getting booted yourself! Be a man, pause game , tell opponent of infractions and ask him to resolve it. If he doesn’t, FINISH the game, save any highlights you can to show admins. If you somehow cannot save any highlights showing infraction, try recording replay after the game on your phone or a camera and loading up some videos for us to see if at all possible. If you just quit outta rage, then you are subject to being banned from league. We need your help in dealing with someone cheating.
13. This year the exclusive 4-6 playbook has been BANNED. You may not use the 4-6 playbook as your defensive playbook. If you use another playbook that has some 4-6 sets in it , you may not use those sets more than a 3rd of your plays you call. Do not use it for cheating blitzes that sack QB in 1-2 seconds from snap. If we find that they actually fix the Oline's blockin AI, then this may get changed. However for now , this is how it will be. There are many other good defensive playbooks and sets.
14. Each team MUST have a minimum of 49 players and no more than 53 players on their roster.
15. Any player that is manually moved on defense presnap must be the player that the user stays with until the ball is snapped and the play has went on for 3 seconds, then you may switch to a different defender. For now this will be the rule , but if problems arise , it can be taken away so dont abuse this. Now as far as the movement , this is the limitations :
- You may NOT move a linebacker all the way up to the d line. he must remain at least 3 yards back from the line if your manually going to move him.
- You may ONLY move safeties up to within 3 yards BEHIND the linebackers. They should not be MANUALLY moved up any closer.
16. You may not move your kickoff or punt returner at all , until he has caught the ball. Moving him slightly backward , no matter how litte is also an infraction. Wait for him to catch the ball before moving him , unless your letting the ball bounce , then u may run ur returner FOWARD ONLY to get out of the way of the ball.
17. In any game , if your player stats seems to be way above a resonable amout, it may be considered padding your stats. Padding your stats in ANY game will be a sure fire way to get your player(s) benched for 2-4 games. Your best bet is to not overuse any one player.Or if players stats look funny , and commish and admins agree, your player will be sitting out for a few weeks. If you want your player to be best offensive player of year or whatever stat your trying to get him to be leader in , do it in a fair and correct way . Cheating is cheating , and an award is never earned then.
18. you must have at least 2 rushers rushing the entire game. however this cannot be run like this all game long, you should have 3 rushers rushing at a min for most of the game. if your opponent is known for or does run in game alot with his qb , then your are allowed to put a d lineman in sby spy to match his gameplay . there is nothing wrong with that. however you should not be rushing 2 guys and then sending third d lineman back in coverage with linebackers .
19. due to last season and already starting in this season, from now on ,the MOST receptions by a TE in any one game can have is 10. however, they shouldn't be having 10 per game , or 9 per game. also one TE may not have more receptions than the rest of the players who receive for your team combined in the same game. so if your TE has 6 catches , your wr's ,hb's and fb's combined better equal more than 5 catches. if not , it will be an infraction!
20. each team may only run 1 fake fg and 1 fake punt per season. this doesnt mean oh i have em i should use em . it means , if u realyl really come to a point where u think u need to, then u get 1 of each per season , so use it wisely!
21. if you manually put a wr ,fb,or hb in motion, then you must let them get to the other spot and get set before snapping the ball. you are not allowed to snap the ball while they are still in motion. there are some plays set up to autosnap after so much motion by a player, but that should be only time this happens. do not be manually motioning a guy and then hiking the ball while he is still behind the o line or just has got by them , let him get set to his new spot first!
22. Line drive punts will not be allowed . which means do not push the arrow all the way (or even half way)down before punting . it makes it impossible for the returner to get to the ball and then rolls for 30 yards. this will not be allowed any longer.
Any rule violations of above rules( except number 12 with the *) these will be the punishment for breaking any of above rules (according to the situation as commish sees fit):
- first offense – warning
- second offense- player/players suspension(s)
- third offense- removal from league permanently.
LEAGUE RULES:
All the rules listed below are the ones we will start out with. Since this is a new Madden, any issues that we feel create an unfair situation, will be reviewed and possibly banned as well as we go forward. There will be a place in forums for all infractions, who made them, and the punishment. This not only will keep a good record of offenses so there can be no doubt of how many “chances” you have used up, but it will also show others in league, what type of player you are. If your not found on that list, then you’re a very good owner! It is YOUR responsibility to read ALL of these rules, understand them, and follow them. By joining the league on the console, it is going to be your “signature” stating that you have not only read all the rules, but also that you understand them, and are subject to all punishments. There will be no, “I didn’t knows” accepted. Once you join your team, your saying you’ve read it all!! So don’t join the league until you have read every bit of these rules.
GAMEPLAY RULES:
1. Do not run the same 4 plays all game. Mix up your play calling. On offense and defense. Be realistic about your play calling.
- You must have a ratio of no less than 30%-70% run- pass or pass-run ratio in all your games.
2. You may only go for it on 4th down if:
- you are down by 21 points or more, then you may go for it at any place on the field , at any time .
- its 4th and goal, you’re within your opponents 10 yard line, and you are behind on the score board (any amount).
- You’re within the 34-49 yard line on your opponents side of field and it is NO MORE than 4th and 2.
- You’re within your opponents 10 yard line, and your up by no more than 3 points, and you are in the fourth quarter.
3. NO QB sneak at all! It is NEVER allowed on ANY DOWN. Use a real play , that has a real chance to be stopped.
4.You may only do an onside kick if , you’re down by any amount in the 4th quarter within 2 minute warning , or you’re down by more than 21 points at any point in the game. No other time is onside allowed.
5.No excessive or NANO blitzing! (EXCESSIVE)- means you are not to blitz more than 50% of ur defensive plays.
6. No audibles during kickoff , if you are the kicking team.
7. You may only do the hurry up offense if:
- its within the 2 minute warning of 2nd and 4th quarters.
- If your down by 21 points or more at anytime in the game
- Or you may run only 1 hurry up play per offensive possession. Not every 4 downs, but once everytime you get the ball back on offense. You may run hurry up 1 time.
8. You may not use the goaline formation at any point unless your within your opponents 5 yard line.
9. You may not run any players back to help block on punt returns.
10. Each team must have at least 2 active TE’s
- No Offensive lineman may be subbed in for a TE .
11.If your opponent pauses the game , give him at least 2 minutes before hitting “resume” to make sure he isn’t sending you a message on a infraction he may see you doing. Give him time first to write you before you resume.
*12. DO NOT quit a game! It doesn’t matter what your reason. Even if someone is cheesing or breaking rules. If you quit a game, don’t be surprised if you end up getting booted yourself! Be a man, pause game , tell opponent of infractions and ask him to resolve it. If he doesn’t, FINISH the game, save any highlights you can to show admins. If you somehow cannot save any highlights showing infraction, try recording replay after the game on your phone or a camera and loading up some videos for us to see if at all possible. If you just quit outta rage, then you are subject to being banned from league. We need your help in dealing with someone cheating.
13. This year the exclusive 4-6 playbook has been BANNED. You may not use the 4-6 playbook as your defensive playbook. If you use another playbook that has some 4-6 sets in it , you may not use those sets more than a 3rd of your plays you call. Do not use it for cheating blitzes that sack QB in 1-2 seconds from snap. If we find that they actually fix the Oline's blockin AI, then this may get changed. However for now , this is how it will be. There are many other good defensive playbooks and sets.
14. Each team MUST have a minimum of 49 players and no more than 53 players on their roster.
15. Any player that is manually moved on defense presnap must be the player that the user stays with until the ball is snapped and the play has went on for 3 seconds, then you may switch to a different defender. For now this will be the rule , but if problems arise , it can be taken away so dont abuse this. Now as far as the movement , this is the limitations :
- You may NOT move a linebacker all the way up to the d line. he must remain at least 3 yards back from the line if your manually going to move him.
- You may ONLY move safeties up to within 3 yards BEHIND the linebackers. They should not be MANUALLY moved up any closer.
16. You may not move your kickoff or punt returner at all , until he has caught the ball. Moving him slightly backward , no matter how litte is also an infraction. Wait for him to catch the ball before moving him , unless your letting the ball bounce , then u may run ur returner FOWARD ONLY to get out of the way of the ball.
17. In any game , if your player stats seems to be way above a resonable amout, it may be considered padding your stats. Padding your stats in ANY game will be a sure fire way to get your player(s) benched for 2-4 games. Your best bet is to not overuse any one player.Or if players stats look funny , and commish and admins agree, your player will be sitting out for a few weeks. If you want your player to be best offensive player of year or whatever stat your trying to get him to be leader in , do it in a fair and correct way . Cheating is cheating , and an award is never earned then.
18. you must have at least 2 rushers rushing the entire game. however this cannot be run like this all game long, you should have 3 rushers rushing at a min for most of the game. if your opponent is known for or does run in game alot with his qb , then your are allowed to put a d lineman in sby spy to match his gameplay . there is nothing wrong with that. however you should not be rushing 2 guys and then sending third d lineman back in coverage with linebackers .
19. due to last season and already starting in this season, from now on ,the MOST receptions by a TE in any one game can have is 10. however, they shouldn't be having 10 per game , or 9 per game. also one TE may not have more receptions than the rest of the players who receive for your team combined in the same game. so if your TE has 6 catches , your wr's ,hb's and fb's combined better equal more than 5 catches. if not , it will be an infraction!
20. each team may only run 1 fake fg and 1 fake punt per season. this doesnt mean oh i have em i should use em . it means , if u realyl really come to a point where u think u need to, then u get 1 of each per season , so use it wisely!
21. if you manually put a wr ,fb,or hb in motion, then you must let them get to the other spot and get set before snapping the ball. you are not allowed to snap the ball while they are still in motion. there are some plays set up to autosnap after so much motion by a player, but that should be only time this happens. do not be manually motioning a guy and then hiking the ball while he is still behind the o line or just has got by them , let him get set to his new spot first!
22. Line drive punts will not be allowed . which means do not push the arrow all the way (or even half way)down before punting . it makes it impossible for the returner to get to the ball and then rolls for 30 yards. this will not be allowed any longer.
Any rule violations of above rules( except number 12 with the *) these will be the punishment for breaking any of above rules (according to the situation as commish sees fit):
- first offense – warning
- second offense- player/players suspension(s)
- third offense- removal from league permanently.
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